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Swift SwiftUI

Scroll geometry and position view modifiers in SwiftUI on iOS 18

WWDC’24 brought some updates to scrolling. One of which is onScrollGeometryChange(for:of:action:) what we can use for reacting to scroll geometry changes. The view modifier has two closures, where the first one is transforming the scroll geometry into an arbitrary equatable type of our liking. If that value changes, the action closure is called. It is a convenient way for triggering view updates or updating other states.

The new ScrollGeometry type provides the current scroll state:

  • bounds
  • containerSize
  • contentInsets
  • contentOffset
  • contentSize
  • visibleRect
var body: some View {
List(items, id: \.self) { item in
Text(item)
}
.onScrollGeometryChange(
for: CGRect.self,
of: { scrollGeometry in
scrollGeometry.visibleRect
},
action: { oldValue, newValue in
print("visibleRect =", newValue)
}
)
}
view raw Scroll.swift hosted with ❤ by GitHub

Here is another example where we can use the new modifier for showing a scroll to top button in combination with the new scrollPosition(_:anchor:) view modifier.

struct ContentView: View {
let items: [String] = (0..<100).map({ "Item \($0)" })
@State private var canScrollToTop = false
@State private var scrollPosition = ScrollPosition(idType: String.self)
var body: some View {
ScrollView {
ForEach(items, id: \.self) { item in
Text(item)
.frame(maxWidth: .infinity)
.padding()
.onScrollVisibilityChange() { visible in
print(item, visible)
}
}
}
.scrollPosition($scrollPosition)
.overlay(alignment: .top) {
if canScrollToTop {
Button("Top") {
withAnimation {
scrollPosition.scrollTo(edge: .top)
}
}
}
}
.onScrollGeometryChange(
for: Bool.self,
of: { scrollGeometry in
scrollGeometry.contentOffset.y > 50
},
action: { oldValue, newValue in
canScrollToTop = newValue
}
)
}
}

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