Lots of apps need to deal with selecting or taking photos but in SwiftUI we’ll need to wrap UIKit’s UIImagePickerController with a SwiftUI view.
Example application presenting a UI for opening image picker.
Wrapping UIImagePickerController in SwiftUI
UIImagePickerController has been available since iOS 2 and it supports both selecting photos from photo albums and taking new photos with a camera. If we would like to use an image picker in a SwiftUI view then the first step is wrapping this view controller with a SwiftUI view. UIViewControllerRepresentable protocol defines required methods for representing an UIViewController. We’ll provide a completion handler for passing back the selected image. We need to implement a coordinator which acts as a delegate for the UIImagePickerController. When the imagePickerController(_:didFinishPickingMediaWithInfo:) delegate method is called, then we can call the completion handler and handle the selected image in a SwiftUI view. As UIImagePickerController supports both the camera function and accessing existing photos, we’ll add a source type property for configuring which mode to use.
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ImagePicker view which wraps UIImagePickerController.
The ImagePicker can then be presented with the fullScreenCover view modifier. The presented state and the selected image is stored in the view’s view model. When the image picker is displayed and an image is selected, the completion handler is called and the selectedImage property is updated in the view model which in turn reloads the SwiftUI view.
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A SwiftUI view containing an image preview and buttons for taking or choosing a photo.
Summary
Wrapping UIKit views with a SwiftUI view is fairly simple. The coordinator object is a perfect fit for handling delegate methods which UIKit views often provide. As we saw, adding a SwiftUI compatible image picker was pretty easy to do. Please check the full example project on GitHub.
SwiftUI provides wrappers for UIViewController and UIView on iOS. Same wrappers are also available for AppKit views on macOS. Let’s see how to use those wrappers for rendering UIKit views in SwiftUI previews and therefore benefiting from seeing changes immediately. Note that even when a project can’t support SwiftUI views because of the minimum deployment target, then this is still something what can be used when compiling the project with debug settings. Preview related code should only be compiled in debug builds and is never meant to be compiled in release builds. Before we jump in, there are two very useful shortcuts for keeping in mind: option+command+return for toggling previews and option+command+p for refreshing previews.
UIViewControllerRepresentable for wrapping UIViewControllers
UIViewControllerRepresentable is a protocol which can be used for wrapping UIViewController and representing it in SwiftUI. We can add a struct which conforms to that protocol and then creating an instance of the view controller in the makeUIViewController method. Second step is to add another struct which implements PreviewProvider protocol and which is used by Xcode for rendering previews. In simple cases we can get away only with such implementation but in more complex view controllers we would need to set up dependencies and generate example data for the preview. If need to do this, then all that code can be added to the makeUIViewController method.
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Wrapping UIViewController with UIViewControllerRepresentable.
UIViewController shown using SwiftUI
UIViewRepresentable for wrapping UIViews
UIViewRepresentable follows the same flow. In the example below, we use Group for showing two views with fixed size and different appearances at the same time.
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Wrapping UIView subclass with UIViewRepresentable.
Multiple UIViews shown in SwiftUI preview at the same time.
Summary
We looked into how to wrap view controllers and views for SwiftUI previews. Previews only required a little bit of code and therefore it is something what we can use for improving our workflows when working with UIKit views.