SKWarpGeometryGrid is a grid based deformation what can be applied to nodes conforming to SKWarpable protocol. It defines normalised vertex positions for source and destination where source positions are un-warped… Read more Deforming sprites with SKWarpGeometryGrid in SpriteKit →
Having a glow behind a sprite can give game a move lively environment. In this blog post I am going to present a way of adding a glow to SKSpriteNode… Read more Adding an animating glow to SKSpriteNode →
I was working on an upcoming game in SpriteKit only to discover that adding a simple gradient is not so straight-forward as one would expect. Therefore I created an extension… Read more Drawing gradients in SpriteKit →