Let’s build a container where we can store collections of items conforming to a protocol. All the collections are identified by a case in enum. For making the container reusable, we’ll use protocols as requirements on keys and items in collections. Moreover, the container should be archivable and unarchivable.
Creating a reusable container
Container’s implementation wraps a dictionary and adds methods for conveniently adding an item for key. Key must implement Hashable and RawRepresentable: then it can be used in Dictionary and converting it to representation suitable for storing on disk.
Every item needs to implement ContainerItem protocol what requires to implement methods used when archiving and unarchiving the item. Thanks to Codable protocol in Swift, it is very simple to transform the item to data and back. ContainerItem provides default implementations for its own methods when the type is conforming to Codable. Therefore, when some type wants to implement ContainerItem, then it only needs to conform to ContainerItem and Codable and default implementations will do the rest.
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Archiving and unarchiving the container and it’s content
Let’s first extend the container with write method. As enum cases are used as keys in dictionary, then let’s implement write method for enums what have String as RawValue. (what should be a preferred way in this use case as its provides the most readable representation of the key). We can then map dictionary entries so that key is converted to String and value to array of JSON data objects. NSKeyedArchiver provides a simple way of storing Dictionary with archivable types (like String and array of Data).
For initialising the container from data on disk, we need to make sure that we convert JSON data back to the correct type. Therefore we can extend the container for this specific enum case and converting data back to the correct type. When using enums it is easy to switch over the possible cases and then converting list of data objects to list of known types.
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Wrapping dictionary with another type can be useful inmany cases where we have a known list of keys. Specialising generic types is an efficient way of adding more features to it and keeping type information intact. Thanks to Codable protocol we were able to make types archivable and unarchivable.
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Testing networking code might sound tricky at first but in reality, it just means using custom URLProtocol what returns data we would like to. This allows testing the networking module without mocking URLSession. Using this approach we could do so much more, even integrating a third party networking library.
Networking class wrapping URLSession
Firstly, let’s set up a simple WebClient class what uses URLSession for initiating networking requests. It has a fetch method for loading URLRequest and transforming the response to expected payload type using Codable. As payload can be any type, we use generics here. Note that we need to pass in the payload type as a variable because we need the exact type when decoding the JSON data. How can we test this as URLSession would try to send an actual request to designated URL? As unit tests should behave exactly the same all the time and should not depend on external factors, then using a separate test server is not preferred. Instead, we can intercept the request and provide the response with custom URLProtocol.
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URLProtocol is meant to be overridden. Firstly, we’ll need to override canInit(with:) and return true here allowing URLSession to use this protocol for any URL request. Secondly, it is required to override canonicalRequest(for:) where we can just return the same request. Thirdly, startLoading, where we have the loading logic which uses class property for returning appropriate response. This allows us to set this property in unit tests and then returning the result when URLSession handles the fetch request. Finally, URLProtocol also needs to define stopLoading method what we can just leave empty as this protocol is not asynchronous.
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Using TestURLProtocol for mocking network requests in unit tests
Setting up a unit test requires to set the TestURLProtocol’s loadingHandler and returning the data we would like to. Then we create URLSessionConfiguration and set our TestURLProtocol to protocolClasses. After that we can use this configuration for initialising URLSession and using this session in our WebClient which handles fetch requests. That is pretty much all we need to do for testing networking requests.
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Testing networking code at first might sound daunting. But actually it just boils down to using custom URLProtocol and providing response we need to in our test.