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Category: iOS

Presenting sheets with UISheetPresentationController

Another welcomed change what WWDC’21 brought us was UISheetPresentationController. The sheet presentation controller makes it extremely easy to present sheets like the ones which just take a half of the screen. It allows us to configure the sheet size with detents where there are currently two of them: medium and large. The medium detent means that the sheet takes about the half of the screen height, and the large detent means that the full screen is covered with the sheet. Additionally, we can configure some other visual aspects like corner… Read more Presenting sheets with UISheetPresentationController

Getting started with UIButton.Configuration on iOS

UIButton.Configuration API was introduced in WWDC’21 with a goal of making it easier to create buttons with many styles, sizes, colours etc. Configurations API comes with functions for creating common button configurations: filled(), bordered(), borderedProminent(), borderedTinted(), borderless(), plain(), gray(), tinted(). These configurations can be further customized. One benefit of the API is that it will take care of different states of the button like highlighted, disabled, hovered and so on and applies different styling based on the state. Most of the time that is all we needed, but additionally we… Read more Getting started with UIButton.Configuration on iOS

Tab view in SwiftUI

TabView is a container view which enables navigating between multiple flows by selecting one of the items on the tab bar. Tapping on a tab item replaces the visible view with a view associated with the item. Tab view is set up by creating views which have tab items attached. Tab items are created with the tabItem() view modifier, which supports setting a text and an image. In addition, there is a badge() view modifier if we would like to show a badge on top of the item. Tab view… Read more Tab view in SwiftUI

Structuring platform specific code in SwiftUI

Xcode provides a cross-platform app template in SwiftUI which can be built for macOS and iOS. This template includes a Shared folder which is meant for code used both on macOS and iOS. Many SwiftUI types and functions work both on macOS and iOS but along with developing an app we’ll encounter cases where we need to specialize per platform. When I was building a multiplatform app then the very first thing I encountered was list styles. On macOS I wanted to use a different list style than on iOS… Read more Structuring platform specific code in SwiftUI

Flow layout with self-sizing items and fixed spacing in UIKit

One of the really common layouts I have needed to implement with collection view is a simple flow layout but with fixed spacings. Apple provides us UICollectionViewFlowLayout, but the sad part is that it has dynamic spacing between items. Everything is there but not quite. Before UICollectionViewCompositionalLayout, one needs to create a subclass of the flow layout and then fixing spacings manually, which is pretty cumbersome to do. Therefore, let’s instead see what it takes to implement a simple self-sizing flow layout with fixed spacings when using UICollectionViewCompositionalLayout. The end… Read more Flow layout with self-sizing items and fixed spacing in UIKit

Height fitting collection view

I have numerous times needed to show some sort of collection view which adjusts its height based on the content. Most of the time it has been a dynamic list within some more complex scrollable UI. Therefore, in this post, we’ll take a look at how to set up a collection view which has its height set to the content height. On the screenshot below, we have a collection view with light grey background and two sections. The approach for making this working is pretty simple, which involves adding a… Read more Height fitting collection view

Image converter with AsyncSequence

WWDC’21 brought us a new protocol named AsyncSequence. As the name stands, it represents a sequence of asynchronous elements. For trying out the new API we’ll build a tiny ThumbnailSequence which takes in a list of image names and by iterating the sequence, we’ll get back scaled thumbnails for those image names one by one. The image scaling runs on a background thread. The AsyncSequence protocol comes with two associated types: Element and AsyncIterator. Element represents the type which is produced by the sequence, and AsyncIterator is the type responsible… Read more Image converter with AsyncSequence

Requiring min code coverage in Swift packages with GitHub actions

I have written before about running tests and getting code coverage data for Swift packages in Running tests in Swift package with GitHub actions and Code coverage for Swift Packages with Fastlane. In this post, I am going to revisit the problem and use only tools from Xcode: xcodebuild and xccov. One downside of the approach in Code coverage for Swift Packages with Fastlane is that it required to generate Xcode project which is a deprecated feature in Xcode 12.5, and also it used xcov for forcing code coverage which does not seem… Read more Requiring min code coverage in Swift packages with GitHub actions